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Energy Cat Game (Copy 2)  Environment

The Energy Cat computer game was piloted with social housing residents in Plymouth, United Kingdom, to motivate and help them learn about affordable, energy-saving steps they could take in their homes. The game provided an average electricity saving of 3.46% and an average gas saving of 7.48%. This is a PARTIAL DUPLICATE listing of this case study because of a technical issue with the first copy. 

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Landmark Case Study Solarize Boosts Installations and Transforms Solar Markets Across America  Environment

Solarize is a group purchase program designed to simplify and reduce the cost of investing in solar energy. The campaign organizes a volunteer committee of residents to competitively select a solar installer who agrees to set pricing. At a series of free educational workshops participants can learn about the technology, incentives, and financing options. Interested, participants can then sign up for a free site assessment and are guaranteed the Solarize price, if they sign a contract within the campaign timeline. Customers can save as much as 25% of the total cost of installation. This approach enables grassroot and other solar advocates to build motivation and engagement over time, reduce key barriers to action, convert “interest” into “action”, and permanently transform the market for solar installations in their communities. Resulting installations generated 62,000,000 kWh of clean energy supply each year. Designated a Landmark case study by our Building Energy peer review panel in 2021.

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Energy Cat Game  Environment

The Energy Cat computer game was piloted with social housing residents in Plymouth, United Kingdom, to motivate and help them learn about affordable, energy-saving steps they could take in their homes. The game provided an average electricity saving of 3.46% and an average gas saving of 7.48%.

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Landmark Case Study Virgin Atlantic’s Airline Captains Improve Fuel Efficiency  Environment

Virgin Atlantic Airways (VAA) conducted an eight-month pilot in 2014 to test the potential roles and impacts of monitoring, performance information, personal targets, and prosocial incentives on the fuel-use behavior of their captains. All 335 of VAA’s captains were part of the pilot, and they were randomly assigned to four separate treatment groups. Since the pilot, the approach has become business as usual at VAA, and the technology was commercialized through Signol and updated to a web-app and email rather than post. Designated a Landmark case study in 2021.

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Landmark Case Study Climate Matters Program for TV Weathercasters  Environment

Climate Matters trains and supports American TV weathercasters to report on the local impacts of climate change while reflecting current scientific knowledge and concerns. The program provides participating newscasters with weekly story packages with local data and broadcast-quality graphics that visualize the data. Because of an overt conflict in the meteorology community about opposing views of climate change, the program engaged a conflict mediator who worked with small groups of opinion-leading weathercasters to surface and work through the entrenched conflicts. As climate reporting became increasingly normative, the program ensured that everyone in the weathercasting community knew the behaviors were gaining in popularity. As of 31 October 2020, there were 968 participating weathercasters in 483 local TV stations, in 92% of all US media markets and 99 of the top 100 media markets. Viewers exposed to their climate education became more likely to understand that climate change is already a 'here, now, us' problem. Designated a Landmark case study in 2021.

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